Classes & roles
The game uses Lineage 2 High Five classes with original PTS balance. You pick your class before each match, so you can adapt to your team and the enemy.
Core roles
The arena offers only the final (third) professions — 36 classes, grouped by role in the picker:
- Tanks — Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar: initiate, soak damage, lock enemies down.
- Warriors (melee DPS) — Duelist, Dreadnought, Titan, Grand Khavatari, Fortune Seeker, Maestro, Doombringer.
- Assassins — Adventurer, Wind Rider, Ghost Hunter: daggers and crits on priority targets.
- Archers — Sagittarius, Moonlight Sentinel, Ghost Sentinel, Trickster, Judicator.
- Mages — Archmage, Soultaker, Mystic Muse, Storm Screamer, Soul Hound (M/F).
- Summoners — Arcana Lord, Elemental Master, Spectral Master: fight alongside your servitor.
- Healers — Cardinal, Eva's Saint, Shillien Saint.
- Supports — Hierophant, Sword Muse, Spectral Dancer, Dominator, Doomcryer.
How to pick
- Look at the team: you want a balance of frontline, damage and support.
- Different goals need different classes: push, teamfight, split, jungle control.
- Don't be afraid to switch classes between matches — it's a session game, the meta shifts.
Balance
Damage, cooldowns and stats run on pure PTS High Five balance — no pay-to-win. Mastery wins, not your wallet.
Discuss builds and meta on the forum in "Heroes & classes" and "Meta & tactics". Player rankings are on the Ladder.